L2JPREMIUM
5M
|
Classes | |
class | Bleeding |
class | CallRoyalGuardHelper |
class | CloseDoorOfAltar |
class | HalterEscape |
class | Interval |
class | LockUpDoorOfAltar |
class | OpenDoorOfAltar |
class | TimeUp |
Public Member Functions | |
void | callRoyalGuardHelper () |
void | checkRoyalGuardCaptainDestroy () |
void | checkTriolRevelationDestroy () |
void | enterInterval () |
void | init () |
void | intruderDetection (L2PcInstance intruder) |
void | removeBleeding (int npcId) |
void | setRespawn () |
void | setUnspawn () |
void | setupAltar () |
Public Member Functions inherited from com.premium.game.manager.grandbosses.BossLair | |
void | checkAnnihilated () |
void | clearLair () |
String | getEpicName () |
String | getManagerName () |
GrandBossState.StateEnum | getState () |
boolean | isEnableEnterToLair () |
synchronized boolean | isPlayersAnnihilated () |
void | onEnter (L2Character cha) |
void | onExit (L2Character cha) |
Public Member Functions inherited from com.premium.game.model.entity.Entity | |
void | banishForeigners () |
void | broadcastToPlayers (L2GameServerPacket gsp) |
void | broadcastToPlayers (String message) |
boolean | checkIfInZone (int x, int y) |
boolean | checkIfInZone (int x, int y, int z) |
boolean | checkIfInZone (L2Object cha) |
int | getCastleId () |
String | getClassName () |
double | getDistanceToZone (int x, int y) |
int | getFortId () |
List< L2PcInstance > | getPlayersInside () |
L2PcInstance | getRandomPlayer () |
int | getTownId () |
L2Zone | getZone () |
void | registerZone (L2Zone zone) |
Static Public Member Functions | |
static VanHalterManager | getInstance () |
Static Public Member Functions inherited from com.premium.game.manager.grandbosses.BossLair | |
static List< BossLair > | getLairs () |
Public Attributes | |
int | ROYAL_GUARD_COUNT |
long | ROYAL_GUARD_INTERVAL |
Public Attributes inherited from com.premium.game.manager.grandbosses.BossLair | |
L2Spawn | _bossSpawn |
Protected Member Functions | |
void | addBleeding () |
void | closeDoorOfAltar (boolean loop) |
void | closeDoorOfSacrifice () |
void | combatBeginning () |
void | deleteCameraMarker () |
void | deleteGuardOfAltar () |
void | deleteRitualOffering () |
void | deleteRitualSacrifice () |
void | deleteRoyalGuard () |
void | deleteRoyalGuardCaptain () |
void | deleteRoyalGuardHepler () |
void | deleteTriolRevelation () |
void | deleteVanHalter () |
void | loadGuardOfAltar () |
void | loadRitualOffering () |
void | loadRitualSacrifice () |
void | loadRoyalGuard () |
void | loadRoyalGuardCaptain () |
void | loadRoyalGuardHelper () |
void | loadTriolRevelation () |
void | loadVanHalter () |
void | openDoorOfAltar (boolean loop) |
void | openDoorOfSacrifice () |
void | spawnCameraMarker () |
void | spawnGuardOfAltar () |
void | spawnRitualOffering () |
void | spawnRitualSacrifice () |
void | spawnRoyalGuard () |
void | spawnRoyalGuardCaptain () |
void | spawnRoyalGuardHepler () |
void | spawnTriolRevelation () |
void | spawnVanHalter () |
Protected Member Functions inherited from com.premium.game.manager.grandbosses.BossLair | |
void | printState () |
Protected Member Functions inherited from com.premium.game.model.entity.Entity | |
boolean | checkBanish (L2PcInstance cha) |
Protected Attributes | |
Map< Integer, List< L2PcInstance > > | _bleedingPlayers = new HashMap<>() |
Map< Integer, L2Spawn > | _monsterSpawn = new HashMap<>() |
List< L2Spawn > | _royalGuardSpawn = new ArrayList<>() |
List< L2Spawn > | _royalGuardCaptainSpawn = new ArrayList<>() |
List< L2Spawn > | _royalGuardHelperSpawn = new ArrayList<>() |
List< L2Spawn > | _triolRevelationSpawn = new ArrayList<>() |
List< L2Spawn > | _triolRevelationAlive = new ArrayList<>() |
List< L2Spawn > | _guardOfAltarSpawn = new ArrayList<>() |
Map< Integer, L2Spawn > | _cameraMarkerSpawn = new HashMap<>() |
L2Spawn | _ritualOfferingSpawn = null |
L2Spawn | _ritualSacrificeSpawn = null |
L2Spawn | _vanHalterSpawn = null |
List< L2Npc > | _monsters = new ArrayList<>() |
List< L2Npc > | _royalGuard = new ArrayList<>() |
List< L2Npc > | _royalGuardCaptain = new ArrayList<>() |
List< L2Npc > | _royalGuardHepler = new ArrayList<>() |
List< L2Npc > | _triolRevelation = new ArrayList<>() |
List< L2Npc > | _guardOfAltar = new ArrayList<>() |
Map< Integer, L2Npc > | _cameraMarker = new HashMap<>() |
List< L2DoorInstance > | _doorOfAltar = new ArrayList<>() |
List< L2DoorInstance > | _doorOfSacrifice = new ArrayList<>() |
L2Npc | _ritualOffering = null |
L2Npc | _ritualSacrifice = null |
L2RaidBossInstance | _vanHalter = null |
ScheduledFuture<?> | _movieTask = null |
ScheduledFuture<?> | _closeDoorOfAltarTask = null |
ScheduledFuture<?> | _openDoorOfAltarTask = null |
ScheduledFuture<?> | _lockUpDoorOfAltarTask = null |
ScheduledFuture<?> | _callRoyalGuardHelperTask = null |
ScheduledFuture<?> | _timeUpTask = null |
ScheduledFuture<?> | _intervalTask = null |
ScheduledFuture<?> | _halterEscapeTask = null |
ScheduledFuture<?> | _setBleedTask = null |
Protected Attributes inherited from com.premium.game.manager.grandbosses.BossLair | |
GrandBossState | _state |
String | _questName |
Protected Attributes inherited from com.premium.game.model.entity.Entity | |
L2Zone | _zone |
Additional Inherited Members | |
Static Public Attributes inherited from com.premium.game.model.entity.Entity | |
static Logger | _log = Logger.getLogger(Entity.class.getName()) |
Static Protected Attributes inherited from com.premium.game.manager.grandbosses.BossLair | |
static final Logger | _log = Logger.getLogger(BossLair.class.getName()) |