L2JPREMIUM  5M
com.premium.game.model.entity.events.TvT.TvT Class Reference
Inheritance diagram for com.premium.game.model.entity.events.TvT.TvT:
Collaboration diagram for com.premium.game.model.entity.events.TvT.TvT:

Classes

class  Team
 

Public Member Functions

void AnnounceToPlayers (Boolean toall, String announce)
 
boolean canAttack (L2Character attacker, L2Character target)
 
boolean canBeSkillTarget (L2Character caster, L2Character target, L2Skill skill)
 
boolean canDoAction (L2PcInstance player, int action)
 
boolean canInteract (L2Character actor, L2Character target)
 
boolean canRegister (L2PcInstance player)
 
boolean canUseItem (L2Character actor, L2ItemInstance item)
 
boolean canUseSkill (L2Character caster, L2Skill skill)
 
void doReward ()
 
boolean finish ()
 
int getCharTitleColor (L2PcInstance cha, L2PcInstance other)
 
String getName ()
 
String getName (L2PcInstance cha, L2PcInstance other)
 
Team getPlayerTeam (L2Character player)
 
int getRegistredPlayersCount ()
 
int getState ()
 
String getStatus ()
 
String getTitle (L2PcInstance cha, L2PcInstance other)
 
boolean isParticipant (L2PcInstance player)
 
boolean load ()
 
void onCommand (L2PcInstance actor, String command, String params)
 
void onKill (L2Character killer, L2Character victim)
 
void onLogin (L2PcInstance player)
 
void onLogout (L2PcInstance player)
 
boolean onNPCTalk (L2Npc npc, L2PcInstance talker)
 
void onRevive (L2Character actor)
 
boolean register (L2PcInstance player)
 
void remove (L2PcInstance player)
 
void run ()
 
boolean start ()
 
- Public Member Functions inherited from com.premium.game.model.entity.events.GameEvent
boolean canDropItems (L2Attackable victim, L2PcInstance killer)
 
boolean canGaveExp (L2Attackable victim)
 
boolean canLogout (L2PcInstance player)
 
boolean canLostExpOnDie ()
 
boolean canTeleportOnDie (L2PcInstance player)
 
int getCharNameColor (L2PcInstance cha, L2PcInstance other)
 
boolean isRunning ()
 
void onSkillHit (L2Character caster, L2Character target, L2Skill skill)
 
boolean requestRevive (L2PcInstance cha, int _requestedPointType)
 
void setEventScript (IGameEventScript script)
 

Static Public Member Functions

static TvT getInstance ()
 

Public Attributes

List< Team_teams = new FastList<>()
 
boolean _canStand = true
 
int _instanceId = 0
 
int[] _rewardId = null
 
int[] _rewardAmount = null
 
int _minlvl = 0
 
int _maxlvl = 0
 
int _regTime = 0
 
int _eventTime = 0
 
int _minPlayers = 0
 
int _maxPlayers = 0
 

Additional Inherited Members

- Static Public Attributes inherited from com.premium.game.model.entity.events.GameEvent
static final int STATE_INACTIVE = 0
 
static final int STATE_ACTIVE = 1
 
static final int STATE_RUNNING = 2
 
- Protected Attributes inherited from com.premium.game.model.entity.events.GameEvent
IGameEventScript _eventScript
 
- Static Protected Attributes inherited from com.premium.game.model.entity.events.GameEvent
static Logger _log = Logger.getLogger("Events")
 
static Logger partyFarmLog = Logger.getLogger("PartyFarm")
 

The documentation for this class was generated from the following file: